"Baptism Under Fire"
by Wild Bill Blackerby & Piney Woods

 

Scenario
It's time to settle up and cash in everyone's chips. Tired of the war, Mikey decides to just take out the members of all the rival ranches and engineers a cold-blooded mass killing. He sends out his best men to ambush the seven surviving leaders and gain control of the five ranches.

Ammo
21+ of shooter's choice

Starting Position
Seated behind table, facing downrange, both hands flat on the table.

Shooter may use any guns desired, but no more than two pistols, one rifle, and one shotgun. All guns must be staged on the table, in a standard safe condition mandated by SASS. Once fired, guns are returned to the table.

Any rifle used may have no more than nine rounds initially in magazine, but may be reloaded at any time after the buzzer sounds.

Any shotgun used must be initially open and empty, but may be loaded at any time after the buzzer sounds.

All ammo for reloads must be on person to start, but may be placed on table after the buzzer. Any ammo that rolls off table is dead.

Procedure
When ready, say When ready, say "Bada-bing, never mess with the family!"

At the buzzer, using whatever gun(s) desired, sweeping in either direction, triple-tap each target. You must not move on to the next target until the one you're shooting at has been hit three times.

Running out of ammo before hitting all targets will be scored as misses for those not hit. This is not a procedural penalty.

Pistols may be holstered and taken to the unloading station with unfired rounds as long as an unfired round is not under the hammer. Any rounds remaining unfired in either rifle or shotgun at the end of the stage must be either fired in a safe direction, ejected, or removed before leaving the firing line.

One good thing about this stage is that, when you're done, you will have shot it "clean" (unless you run out of ammo)!

 

   

 

 

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