"Brain Eatin' Party!"

by Wild Bill Blackerby & Piney Woods

Scenario
You wake up in a jail cell, your head is pounding between the drinkin' & bein' buffaloed by the sheriff. Your mind is foggy, you think you might have shot someone in a fight but can't remember - but the cell is open and the jail house is empty. Then you hear noise from outside - you stumble to your feet and go to the window. Outside in the dim light you see a large mob coming towards the jail. Your heart starts to race thinkin' it's an angry mob coming to invite you to a necktie party. But it's worse - it's not a lynchin' party, it's a brain eatin' party! The town is full of zombies, it's dinnertime and you're the main course. Lucky for you there are plenty of guns and ammo in the sheriff's office because they're between you and the road outta town.
Ammo
10 pistol, 10 rifle, 4+ shotgun

Starting Position
Standing in doorway, two safely holstered pistols loaded with five rounds each, shotgun held at Cowboy Port Arms, at least four shotshells on your person.

Rifle, loaded with ten rounds, safely staged on wall. .

Procedure
When ready, say "Munch on lead you deadheads!"

At the buzzer, engage shotgun targets in any order.

Make shotgun safe, move to window and engage rifle targets in a double-tap Nevada Sweep, starting from either end.

Make rifle safe, move back to doorway and engage pistol targets in a continuous double-tap Nevada Sweep, starting from either end. .

 

   

 

 

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